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Week 11 Journeyman Blog

At the end of last week I said that by the end of this week I would be finished in engine with scripting, have all my art implemented,...

Week 10 Journeyman Blog

NOTE: The videos from this blog were not recorded in week 9 and so Decals, Some assets and the HUD etc.. have been added by the time of...

Week 9 Journeyman Blog

NOTE: The videos from this blog were not recorded in week 9 and so Decals, Some assets and the HUD etc.. have been added by the time of...

Week 8 Journeyman Blog

Sadly this week was a slow week... It was the week before Easter and I have planned to take a week off at the start of Easter. This...

Week 7 Journeyman

At the end of week 6 I said that I would start to focus on adding the Level Artists assets to my level and start to get my level looking...

Week 6 Journeyman

At the end of week 5 I said that I would start to focus on lighting and post processing and so this week that was my objective. The first...

Week 5 Journeyman

During week 5 of Journeyman I finished my blockout and finished my event planning also. This shows the unlit version of my project, Next...

Week 4 Journeyman Blog

During week 4 of Journeyman I started to plan on paper and block out my area of the Lab level. I started by thinking about how the design...

Week 3 Journeyman Blog

During week 3 the first thing that I worked on was a short pitch on a mechanic and how it would work in the game using simple images and...

Week 1 & 2 Journeyman Blog

During weeks 1 and 2 there was initially a lot of discussion about the given theme (Coin-Operated 'RECHARGED') and the three choices of...

Journeyman Blog: Blog2
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